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Journey
Travel App

A travel planning app designed from the ground up for the Silent Generation — older adults who find current travel apps overwhelming, fragmented, and impossible to use comfortably. Journey consolidates everything into fewer taps, clearer language, and one shared place for group itineraries.

My Role
UI/UX Designer + Researcher
Duration
10 Weeks
Tools
Figma · Miro
Focus
Silent Generation · 60+
Journey app overview
01 — Overview

Problem & Solution

The Problem
The Silent Generation — people born between 1928 and 1945 — did not grow up with technology and often find digital interfaces deeply frustrating. Current travel apps assume digital literacy and require users to switch between multiple platforms (booking, mapping, communication, itinerary management) to plan a single trip. For older users, this context-switching is overwhelming and results in errors, anxiety, and abandonment of digital tools altogether.
The Solution
Journey is a single app that lets users create travel groups, build shared itineraries, and have all bookings automatically synced in one view — no switching between apps. Designed specifically for users over 60, every interaction is simplified: fewer taps per task, larger touch targets, plain language error messages, and a progressive disclosure model that shows only what's needed at each step.
02 — Deep Dive

Explore the Process

03 — Results

Outcomes

3
Platforms Consolidated Into One
AA
WCAG Accessibility Standard Met
Cognitive Load Per Task Reduced
Group Sync Feature User-Validated
04 — Tools & Methods

What Was Used

Industry-standard tools applied across every phase — from generational behaviour research and emotional response mapping through to a WCAG AA-compliant, accessibility-first hi-fi prototype designed specifically for users over 60.

Design & Prototyping
🎨
Figma
Primary tool for wireframe flow diagrams, the full accessibility-first component library (minimum 44px touch targets, 16px body text floor), hi-fi screens, and the interactive prototype covering all key user pathways.
📐
Accessibility Component System
Every component built to spec: 44×44px minimum touch targets, labelled bottom navigation (no icon-only controls), semantic colour + icon pairing, and warm white backgrounds to reduce glare fatigue for older users.
Research & Insight
📊
Generational Behaviour Research
Infographic and literature analysis of Silent Generation technology adoption patterns — surface-level anxiety, error aversion, and fear of irreversible actions all documented before any screen design began.
💡
Emotional Response Mapping
Each documented user emotion (anxiety at open, navigation confusion, fear of mistakes, pride when sharing) mapped directly to a specific design decision — creating a traceable line from research insight to screen behaviour.
Strategy & Mapping
🗺️
Miro
Wireframe connection diagrams, affinity mapping of generational research, persona development boards, and the emotional response validation map linking documented frustrations to design solutions.
🧭
Progressive Disclosure Mapping
Full feature set mapped into two tiers — simplified default view and optional advanced mode — ensuring the app is usable for low-confidence users without stripping features from tech-confident companions in the same group.
Accessibility & Inclusive Design
WCAG 2.1 AA Compliance
All colour combinations verified at 4.5:1 minimum contrast. No information conveyed by colour alone — every status (confirmed, pending, error) uses both colour and a supporting icon. Text floor at 16px, line height at 1.6x or above throughout.
🗣️
Conversational Language Testing
Every error message and system prompt read aloud as a quality test — ensuring language sounds human and helpful, not like a technical failure report that provokes anxiety in less digitally confident users.
Standards & references: WCAG 2.1 AA iOS HIG Material Design 3 Inclusive Design Principles Progressive Disclosure Emotional Response Mapping